虚幻Unreal - A计划(永久有效期) 扫二维码继续学习 二维码时效为半小时

(94评价)
优惠后 ¥1899.00优惠前 ¥2299.00 双十一全年最大力度限时优惠
1对1 答疑即时回复7天无理由退款30天价保提问必答

服务保障

1对1 答疑

提供专属的一对一在线答疑,快速答疑解惑。

即时回复

及时响应学习咨询,帮助解决问题。

7天无理由退款

购买后7天内可申请无理由退款。

30天价保

购买后30天内如遇降价,可申请价保。

提问必答

对于提问做到有问必答,帮您扫清学习过程中的种种障碍

使用引擎编译时出错.版本为UE 4.26.2
ThisCha发起了问答2022-02-28
1
回复
1586
浏览

Creating makefile for TestPojectEditor (game project files are newer)
Parsing headers for TestPojectEditor
  Running UnrealHeaderTool "E:\UnrealEngine\poject\TestPoject\TestPoject.uproject" "E:\UnrealEngine\poject\TestPoject\Intermediate\Build\Win64\TestPojectEditor\Development\TestPojectEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\HP\AppData\Local\UnrealBuildTool\Log_UHT.txt" -installed
Reflection code generated for TestPojectEditor in 4.3140033 seconds
Building TestPojectEditor...
Using Visual Studio 2019 14.29.30133 toolchain (D:\Program Files (x86)\vs2019רҵ\VC\Tools\MSVC\14.29.30133) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).
Building 10 actions with 12 processes...
  [1/10] SharedPCH.Engine.ShadowErrors.cpp
  E:\UnrealEngine\UE_4.26\Engine\Source\Runtime\Core\Public\Traits/IsContiguousContainer.h(5): fatal error C1083: ?޷??

 ????ļ?: ??initializer_list??: No such file or directory

所有回复
发表回复
你还没有登录,请先 登录或 注册!