- 
  
  后面两个没走. 改成 if(Input.mousePosition.x>= 960) 
 {
 logoCamera.transform.Translate(-Vector3.right * Time.deltaTime * cameraSpeed);
 }
 else if (Input.mousePosition.x <= 960)
 {
 logoCamera.transform.Translate(Vector3.right * Time.deltaTime * cameraSpeed);
 }
 if (Input.mousePosition.y >= 540)
 {
 logoCamera.transform.Translate(-Vector3.up * Time.deltaTime * cameraSpeed);
 }
 else if (Input.mousePosition.y <= 540)
 {
 logoCamera.transform.Translate(Vector3.up * Time.deltaTime * cameraSpeed);
 }就正常了,这是为什么? 
 
       
           
  
