using UnityEngine;
using System.Collections;
public class NewBehaviourScript : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
float horiziontal_move = Input.GetAxis("Horizontal");
float vertical_move = Input.GetAxis("Vertical");
this.rigidbody.AddForce(new Vector3(horiziontal_move, 0, vertical_move));
}
}