塔有时候会攻击范围内的Item 有时候又停止攻击
这主要是Rigidbody2D休眠造成的
更改其属性Sleeping Mode为Never Sleep即可
IBaseRescrousFactory
IBaseFactory
BaseFactory
GameFactory
UIFactory
UIPanelFactory
AudioClipFactory
Runtime AnimatorControllerFactory
FactoryType
SpriteFactory
normalModeSceneState
BossModeSceneState
MonsterNestSceneState
IBaseSceneState
EnterScene();
ExitScene();
BaseSceneState
StartLoadScene
ManiSceneState
BossGameOptionSceneState
NormalGameOptionSceneState