UPROPERTY(BlueprintReadWrite,Category="My Variables")
    float MyFloat;
    UFUNCTION(BlueprintCallable,Category="My Funtions")
    void MyFunction();
      
    UPROPERTY(BlueprintReadWrite,Category="My Variables")
    float MyFloat;
    UFUNCTION(BlueprintCallable,Category="My Funtions")
    void MyFunction();